![]() Moments straight out of the TV show play out organically, such as when teammates hack their way into a hoard to rescue a friend, or as the seconds tick down toward rescue and everyone is out of ammo. It’s in these moments where The Walking Dead is at its best. Some missions involve full-blown puzzles, where team members need to read out code sequences while others type them in to far-away consoles-all while everyone pops zombies in the noggin. Even better, weapons found on maps are physical bundles that have to be carried out of levels, which makes for some tense moments or last-second heroics when one player dives into the hoard to snag the gun bag.Įvery mission includes some sort of classic post-apocalypse maintenance problem: an old security door needs batteries and jumper cables to power up, or a forklift needs fuel to lift a barrier out of the way. New weapons and accessories can be found throughout most levels, and finding a new shotgun or a scope is a nice reward. I found the chance to upgrade and repair weapons much more interesting and successful. Sending out survivors was novel at first, but the entire meta-game of upgrading and repairing camp doesn't add much to the fun and is underdeveloped. Successful NPCs working at camp give players in-game stat bonuses or supplies. Your band of survivors is struggling to find food when they run up against another band of survivors, and soon the violence becomes an extended metaphor for the animal nature within us all, as it so often does in these stories.īetween games, players can upgrade their camp or send NPC survivors out on missions. The story behind the missions will be extremely familiar to any fan of The Walking Dead TV show or comics.
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